DISCOGRAPHY
THE DEAD MATTER: CEMETERY GATES
RELEASE DATE : AUGUST 26th, 2008
Beyond the cemetery gates the dead do not rest easily. An ancient Egyptian relic, vampires, and the living dead lurk amongst its shadowy crypts. Haunting symphonies and dark soundscape call you into the world of the undead . . .
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THE RAGE
ORIGINAL MOTION PICTURE SOUNDTRACK
RELEASE DATE : FEBRUARY 26th, 2008
Midnight Syndicate's score to Robert Kurtzman's drive-in/late-night horror show thriller, The Rage. Menacing ambience and signature Midnight Syndicate dark soundscape mixed with high octane action and chase themes guaranteed to get your blood pumping.
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OUT OF THE DARKNESS
RETROSPECTIVE: 1994-1999
RELEASE DATE : JULY 4th, 2006
Before the Haverghasts, before the haunted asylum and the Crypts of the Foresaken, there was Arcacia, a ruined village by the sea with a dark past and a mysterious link to an ancient tower hidden away among the cliffs of the Northern Jarls. Out of the Darkness (Retrospective: 1994-1999) features re-recorded and re-mastered horror music classics from Midnight Syndicate's Midnight Syndicate, Born of the Night, and Realm of Shadows as well as four previously unreleased tracks.
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THE 13th HOUR
RELEASE DATE : JUNE 7th, 2005
The past does not rest easily . . . The 13th Hour draws listeners into the halls of a haunted Victorian mansion, through the sinister history of the Haverghast family (Gates of Delirium). A truly interactive listening experience for those ready to take a journey into the dark side of the supernatural.
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DUNGEONS & DRAGONS
RELEASE DATE : AUGUST 12th, 2003
Ancient underground temples, dark knights, mysterious labyrinths, sorcerers, forgotten tombs, enchanted forests, and creatures from the deepest depths all await you on this musical adventure into the world of Dungeons & Dragons. A simple yet dynamic way to enhance any gaming experience.
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VAMPYRE
RELEASE DATE : AUGUST 13th, 2002
Unleash your darkest nightmares as you enter the world of the Vampyre. Echoing from ancient crypts, these haunting symphonies call forth the horror, mystery, and passion of the night that awaits you . . .
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GATES OF DELIRIUM
RELEASE DATE : MARCH 3rd, 2001
A winding cobblestone road meanders its way deep into the thick forest blanketing the hillside. Up ahead, you can make out several spires rising above the treetops, signaling your arrival at Haverghast Asylum - your new home. As your horse-drawn carriage comes to a stop before its imposing front gates, you catch a glimpse of something scrawled across one of the otherwise-pristine windows high above you. "Turn Back," it says. Just then, a guard emerges from beyond the gate to escort you inside. Haverghast is said to be a place of healing for wayward minds, but there have been whispers of other things as well. Things that are too terrible to speak of . . . things that, if true, could make your nights here rather . . . unpleasant . . .
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REALM OF SHADOWS
RELEASE DATE : MARCH 6th, 2000
OUT OF PRINT (Copies still available at the Entity Store)
Far beneath the shadow of the Dark Tower and beyond a clearing known as Raven's Hollow lie the ruins of a village. No one is certain what arose from the deep the fateful night that the village was laid to waste, but travelers now report shadows moving through the deserted streets and a solitary light shining from the old town square. Dare to discover the curse that befell this forsaken place as you venture forth into the "Realm of Shadows."
BORN OF THE NIGHT
RELEASE DATE : SEPTEMBER 1st, 1998
OUT OF PRINT (Copies still available at Entity Store)
The Dark Tower stands high upon a rocky
outcrop, gazing down upon the landscape below with cold, merciless eyes.
For as long as anyone can remember, its forbidden halls have been known
only to the nightmarish denizens that call it home, as none that have ventured
near it have ever returned to tell of their journey. One thing is certain
- the Dark Tower is a place best left alone. Whatever horrible secrets it
keeps are not meant for the
eyes of the living . . .
MIDNIGHT SYNDICATE
RELEASE DATE : JULY 25th, 1997
OUT OF PRINT
An eclectic blending of musical styles, this album began Midnight Syndicate's quest to create 'soundtracks for the imagination'. Although the selections range from rap to rock to new age, the darker tracks set the groundwork for what was to become Midnight Syndicate's trademark sound. An interesting excursion into the formative period of the band.
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