
Fantasy Soundscape Takes Roleplaying Games to New Level
Fellow barbarians, bards, beastlords, clerics,
druids, dwarves, elves, enchanters, halflings, magi, monks, necromancers,
paladins, rangers, rogues, shamans, warriors, and wizards: At last, the
air of your epic adventures shall be filled with a mystical and powerful
soundscape appropriate for your heroic deeds and valiant travels! Such
masterful music could only be delivered by Midnight Syndicate, who recently
has been officially licensed by Hasbro Properties Group to produce an official
soundtrack for the Dungeons & Dragons roleplaying game.
Chances are you've already heard Midnight Syndicate's music before without
even realizing it. Most famous for their horror soundscapes, including
Born of the Night and Realm of Shadows, Midnight Syndicate is most commonly
used in the haunted attraction industry. In 2002, their music was used
in hundreds of such attractions, including EVERY major theme park company
in America (e.g., Anheuser-Busch, Sea World, Six Flags, Universal Studios,
Paramount, etc.); Disneyland's Haunted Mansion also offered sales of the
CDs outside their own gate. Midnight Syndicate's music has been used in
the pre-show for King Diamond, at Hugh Heffner's Playboy Mansion Halloween
parties, in an Alice Cooper short film, a number of theater and film productions,
and even the Today Show and Monday Night Football. MS took home the Best
Gothic Act two consecutive years from the Cleveland Free Times, and won
the Best Music award at the 2001 Spotlight on Theater Awards in New York.
And of course, Halloween is MS's prime time; Halloween 2001 saw MS's six
singles in the Top 20 positions for most downloads on MP3.com, including
the #1 and #2 spots.
'But horror music, isn't that basically Goth?' you wonder. Nay, I say,
not black lipstick & jet-black hair scare-your-roommate kinda Goth.
The orchestration and style of Midnight Syndicate's music qualify its two
members, Edward Douglas and Gavin Goszka, as masterfully skilled composers
whose works simply are generally written in minor keys. Many of the great
composers of ages past wrote similar works in the same similarly eerie minor
keys. One of the most famous: Johann Sebastian Bach's "Toccata and
Fugue in D Minor." Last time I checked, Bach wasn't Goth.
Those familiar with MS may have discovered how well the music fits in the
background of any popular role-playing game. An admitted Diablo 2 addict
(I've recently gone cold turkey and have successfully fought off the addiction
for
now), I discovered this almost immediately. The dark, haunting, ethereal
music made the perfect soundtrack during my quest for dominion of good over
evil. The sound of my sword (beware the quadruple-socketed Stimpy's Savage
Rune Sword of Gore!) unleashed upon the minions of hell could not be accompanied
by any more ideal background music...until now.
Midnight Syndicate has expanded their genre music to now not only include
horror, but fantasy as well. Songs of troubles, destiny, good, evil, cunning,
valor, conflict, magic, secrets, and enchanted mystery fill the Dungeons
& Dragons Official Roleplaying Soundtrack. "The D&D soundtrack
is just amazing," claims Design Manager Ed Stark, "Every track
really touches on something core to the Dungeons & Dragons experience.
You can cue up single tracks and run them to repeat for particular scenes,
or you can just let the music play in the background."
Upon trying out the D&D Soundtrack while feeding my Diablo 2 addiction,
I found myself becoming more wrapped up in the game than usual (as if that
were possible). The dark in each dungeon became more ominous, each evil
beast more menacing, each treasure more valuable, each liberated soul more
virtuous.
Although I've never played an official version of Dungeons & Dragons,
I believe this music would have a similar effect for those who play. The
same applies to any D&D-esque roleplaying game, like Diablo, Everquest,
Balder's Gate, Morowind, and Magic: The Gathering. Whether it's on paper,
on a computer, on cards, or just played with your imagination and verbal
storytelling, this soundtrack not only fits, it BELONGS.
Of course, the CD need not accompany gameplay. It is perfectly fine for
a simple relaxing break to let your imagination write the story to which
the music corresponds. After all, this is Ed and Gavin's goal, to "create
music that stimulates listeners' imaginations, transporting them to worlds
and movies of their own creation."
Midnight Syndicate has four previous albums solely dedicated to the goal
of creating "gothic/horror soundscapes for the imagination."
The first of these was "Born of the Night", released in 1998.
The setting of the album is a Dark Tower on a rocky mountain, which few
have explored and none have returned. The music takes you on a journey
deep into its dungeons
The next album, "Realm of Shadows",
guides the listener down from the Dark Tower, past Raven's Hollow, and through
the ruins of a village known for strange shadows and a curse. The third
album finds the listener en route to the "Gates of Delirium" at
Haverghast Asylum, where the new tenant may find out if the terrible legends
of Haverghast are true
The fourth, released August 2002, is "Vampyre:
Symphonies from the Crypt." Its ethereal tunes take the listener through
a cemetery and into the catacombs, where mystery and horror await
Andy Sokol - The Crimson